

For Space Hulk Deathwing Enhanced Edition on PS4, I again find it holds something that’s difficult to describe. There are certain games that while a little rough around the edges – do a good job of projecting their identity / core-design on the player. I am not saying this out of a sense of nostalgia. It’s part of the appeal this time around too. The game had some quality you couldn’t put your joypad on, but it was definitely there and it couldn’t be confused for the AAA first-person games of the time, like Doom or Castle Wolfenstein – not if you played or watched someone play – somehow this Space Hulk title managed to carve out a different vibe of its own and that was part of its appeal. It had some tactics, you could improve in rank and increase the number of marines under your command, giving orders to position them and maintain control of small sections of the map as you made progress – trying to not get overrun while attempting to achieve whatever the objective at hand was. It was just the same repeated gaming mechanic of traversing a massive, semi-derelict spaceship (space hulk) level with your AI controlled marines, who like you, wore the uber exaggerated – yet somehow cool – exoskeleton body armour suit destroying waves of ‘gene-stealers’. The thing is, the experience remained, it stayed with me. But I did experience Space Hulk: Vengeance of the Blood Angels back in ’96 on PSx- which is longer than I care to think about – bear with me here. So that’s the end of the review then = it’s crap? Well, there is something else.Ĭonfession time! I have never really been a ‘Warhammer’ fan, never played the board games, didn’t follow the novels. The graphics are passable, the sound OK, the animation not so much, the campaign only allows the carrying of 2 weapons, oh and it has multi-player which I haven’t even bothered with yet.

It’s slow paced, clunky, contains fairly long load screens, scrappy static cutscenes, a fairly over-the-top line of voice acting and is in places pretty buggy. Yes, it has guns but if it wasn’t for the first-person-perspective – no one would ever draw this comparison.

It’s not DOOM, it’s not COD or Overwatch, or Titanfall 2 or Destiny or any other fast-paced shooter. Let’s start by saying what this game isn’t –
